![]() ![]() No way you are gonna make these guys pincushions.ģ. Worst: Greek! No archers other than bowman (it is almost too easy).ġ. Worst: Don't know, but they shouldn't get AEs and miss some temple technologies.Ģ. Nice +25% hitpoints, but they still die to massed helepolises. Speed matters and with their farm penalty removed, they are now able to make more elephants.Ĥ. No way you are gonna covert those big a$$ eles.ģ. Macedonia's "deaf" cavalry still dies to camels and so does Greece's ones.Ģ. They get all upgrades for stable units and lack only the elephant, but have no bonuses. Palmyra, because of speedy camels which are the numero uno raiding unit in bronze.ģ. Egypt, because of great fully upgradable chariots and SCsĢ. Slightly better is Egypt which get metallurgy.ġ. They only get Short Swordsmen and miss metallurgy. Rome rules until late iron when the helepolises come out and kill their low hit point units. Ok, here are the results of the Ekspucnator_Dei'an jury (damn, too much European song contest):ġ. They aren't fully upgradable in Iron, but they are still some of the fastest units around. Both Greeks and Carthaginians don't have fully upgradable academy units in Iron, and they both die to Archers and Priests far better than Mace do.Ĭomposite Bowmen: Minoa. Nobody uses them much anyway.Īcademy units: Mace, with Greek and Carthage runner-up. Choson Long Swords and Legions can take more damage, though. Roman Swordsmen can dish out a LOT of damage, they come cheap, and there can be twice as many of them as of any other unit. Assyria lacks Nobility and Chain Mail in Iron. Egypt can soak up more damage, Hittite can dish out more. Oh, and Sumi gets the steroid villagers.Ĭhariots/Scythe Chariots: Egypt - the Hit Point Bonus is huge, and they can upgrade fully.Ĭhariot Archers: Hittite and Egypt. Tool Age units: All civs are pretty equal, Assyrian and Hittite being the exception with bowmen, Yamato with cheap Scouts, Mace with Axers and Scouts. ![]() Now, when it comes to which civs are actually the best, try the following unit/civ combos: Their Camels are pretty nice, of course, but by the time they get them, others will already almost have HHA. The only time I'd play Palmy would be if I were a feeder. As for Palmy, they're probably the slowest civ around. The same thing applies to Carthage, except that Carthage is sligthly better, with Camels and at least Improved Bowmen in Bronze. Greeks are probably pretty good in a Death Match, though. They're as slow as anyone, and have no archers except bowmen, which doesn't really cut it. Hey, I was being IRONIC, okay? It seems to me that when some people ask which civ is the best, they mean which civ has the most damaging units. You need to spend time in Iron before you can reach Greek's full potential. Greek is pathetic until Bronze when they are week. Overall, thier tree is OK, but why use them when you've got Hittite, Egyptian, Yam, Assy, and so on. If you like to research all the technologies, well, ok, use Greek :} Technologies: Well, other than in the temple, this is where they do the best. If you were using those to your advantage Bab, Shang, and others are so much better than that. But why use 'em while you got Hittite, Phoanny, Minoan, etc? You like thier speed?īuildings: All but so do all other civs. Seige: All but thats not useful till bronze, just like thier infantry.īoats: All Okay. NONE?!? I think archers are the most popular unit today in AoE. Now lets think about that? What other civs have two lame bonuses? Now lets veiw thier tree. So? They are still slow, vulnerable to hit and run, and week against towers What are you gonna do with them?ġ) Hopolite, Phalanx, and Centurion 30% faster. Its what people who play Random civs fear most - getting Greek. There is a post like this one in XAoEA forums. Sumer cats take down buildings like no one's business. In team, I like Hitt or Egypt, sometimes Sumer. In 1v1 slow civ I go with Hit or Egypt, sometimes Minoa Yam, I say: cheapest out there and get all the upgrades I give it to Minioan compies because of their rangeĪssy horse archers rule more damage than any other missle unit becasue of their rate of fire more damage than even the +1 Hit Heavt Horse archer with alchemy. In Dm you have to consider Greek they get all academy upgrades and once you get aristocracy, their academy units are pretty fast. Mace is up there, because of resistance to missle fireĬhosen ranks as well, if you get their legions A rolling mass of Egyptian SCs is a scary thing.įor dishing it out: Assy (runer up Hittite) I'll help you out, since no one else will, bearing in mind that the following is all my opinionĮgyt: all the upgrades and a ton of hit points. ![]()
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